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NPC Generator

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Advanced [show]


Vanuath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has dyed his greying red hair a little too much giving a sharp red color. His fierce violet eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Vanuath Ariessus, Male Elf Sorcerer 12
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 19 (+4)15 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 14000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1300 gp). Sapphire pendant on gold chain (2300 gp). A roughly beaten golden orb (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Floshem, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Flaws: Selfish, Antagonistic. Bonds: Poor, Family, In love. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Aerdeth Floshem, Male Elf Sorcerer 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Blue star sapphire (900 gp). Black pearl (500 gp). Blue sapphire (900 gp). Chrysoprase (30 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. This blue eyed westerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Depressed. Bonds: Military, Poor, Attractive. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Halimath Caerdonel, Male Elf Sorcerer 12
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 20 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears bulky tan painted plate armor. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To be a Scribe again; and regain custody of his son

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Aramil Aloro, Male Elf Sorcerer 13
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 4000 gp. Moss agate (4 gp). Rhodochrosite (4 gp). Sardonyx (60 gp). Obsidian (4 gp). Obsidian (4 gp).


Social Check DCs


Quarion Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large grey jacket. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Layabout and found it very stressful. He has worked as a Layabout like his father before him.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quarion Mellerelel, Male Elf Sorcerer 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Silver chalice with lapis lazuli gems (50 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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