Adran Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. He has a dull look in his gray eyes.
Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Bellfounder and found it very stressful. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally
Flaws: Selfish, Disease, Insane. Bonds: Has a crush, Job. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 16 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Infernal, Halfling, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. Golden yellow topaz (500 gp). White pearl (160 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is singed and shortened. His eyes are green and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Knight, his father struggled to pay the bills. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dreali was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp.
Mindartis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his silver hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a Courier, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mindartis took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Poor, Nature. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. A necklace of small pink pearls (3000 gp).
Suhnae Hanali, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears black leather gloves, a black jacket, and tight pants. His hair is golden and very short. He has hazel eyes and a black hat with a violet feather.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast forest. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Hedonist. Bonds: Slave, Nature, Job, In love. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Silver pearl (160 gp). Black opal (1500 gp). Rose (20 gp). Citrine (20 gp). Canary diamond (3000 gp). Lapis lazuli (6 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Clear bright green emerald (3000 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many violet ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is cut short. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Dayereth has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and someone believes him a fraud
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 29 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1500 gp. Zircon (40 gp). Moonstone (40 gp). Blue sapphire (1400 gp). Golden yellow topaz (500 gp). Malachite (15 gp). Alexandrite (500 gp). Chalcedony (40 gp). Onyx (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

