Caeldrim Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears violet trousers with grey and green striped suspenders. He wears various colorful collared shirts. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. Caeldrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Shy, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1100 gp. Alexandrite (1400 gp). Banded agate (7 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. He wears his hair in dreadlocks. His eyes are blue and beady.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Aelar was raised in a hard working conservative environment. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: To be a Glassblower again; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: Arannis was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent father.
Ideals: Fighting, Persistence. Flaws: Disease, Selfish. Bonds: Attractive, Family. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Himo Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a green and white handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His hair is short and blonde. He has a dull look in his brown eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: Himo was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Doesn't want to be a Guard and was forced into it by his family; and he's looking for his big break
Flaws: Shy, Fearful. Bonds: Slave, Poor, Adventurer, Family. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1300 gp. Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (2000 gp). Silver ewer (50 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears baggy blue pantaloons and a green scarf. He wears a deerstalker hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His religion dominates his actions; and someone believes him a fraud
Flaws: Insane, Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 61 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Rock crystal (30 gp). Golden pearl (130 gp). Black star sapphire (1100 gp). 1 Medium magic item.
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