Naeris Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: Naeris is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Religious, Mentor. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Terran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 160 pp. Peridot (40 gp). Lapis lazuli (7 gp). Deep blue spinel (600 gp). Rock crystal (40 gp).
Dreali Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made him what he is. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a large yellow mantle and cape that has been intricately interwoven into his green robe. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Lamlis Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His violet eyes peer out from beneath his deerstalker grey hat.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Lamlis was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. He struck the Navigator job and began his own company from there.
Motivation: A rival would like him out of the picture; and further expansion of business
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 60000 cp.
Naill Holimion, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of magic around his neck, and a trident on his belt. His hair is blonde and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Rich. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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