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Advanced [show]


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He wears his white hair up. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and revenge

Ideals: Passionate, Professionalism. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 8
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 800 gp.


Social Check DCs


Beiro Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Beiro Casilltenirra, Male Elf Sorcerer 8
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Horineth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears skinny pants and wears a white and violet robe with the hood down. He has dyed his greying black hair a little too much giving a sharp black color. His violet unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Horineth, Male Elf Sorcerer 12
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 100 pp. Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Suhnae Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green trousers with white and black striped suspenders. He wears various colorful collared shirts. His hair is long and auburn with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He believes the world needs to unite to get rid of dire rats once and for all.

History: A powerful slaver made him what he is. He married young, but lost his spouse to dire rats. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Suhnae was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Mentor, Criminal record. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Suhnae Yaeldrin, Male Elf Sorcerer 7
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He wears a yellow collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a nunchaku. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Aramil Dalanthan, Male Elf Sorcerer 8
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills History +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 10000 cp. Violet garnet (900 gp). Red spinel (70 gp). Banded agate (10 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs

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