Gennal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy brown pantaloons and a blue scarf. His chestnut hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Painter profession.
History: Sold as a small child to a wizard, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 6 years.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Flaws: Addict. Bonds: Job, Mentor, Rich. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 210 pp. Black pearl (700 gp). Freshwater pearl (6 gp). Moss agate (6 gp). Clear bright green emerald (5000 gp). Golden pearl (70 gp). Alexandrite (700 gp).
Erevan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and a wedding ring on his right hand. With a patchy chestnut beard and wild chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 170 pp. Rhodochrosite (10 gp). Obsidian (10 gp). Alexandrite (600 gp). Smoky quartz (50 gp). Deep blue spinel (600 gp).
Immeral Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His long brown hair reaches down to his waist. He has a dull look in his hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: The child of a Bounty Hunter, who enjoyed hunting, Immeral was taken on many hunting expeditions. A gifted student he started as a Bounty Hunter, but he got bored and became a Map Maker. He has achieved small success as a Map Maker.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Naill Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Naill was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 700 gp. 1 Minor magic item.
Carrie Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. His violet eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Joker, Pacifist. Bonds: Poor, Military, Adventurer. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 9 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Moonstone (20 gp). Pink pearl (40 gp). Alexandrite (1400 gp). Alexandrite (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


