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NPC Generator

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Advanced [show]


Galinndan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. His hair is red and curly. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Galinndan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Hedonist, Disease. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Galinndan Selevarun, Male Elf Sorcerer 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Smoky quartz (80 gp). Blue quartz (6 gp). Onyx (80 gp).


Social Check DCs


Eiravel Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long auburn beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. Eiravel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Eiravel Sylvaranth, Male Elf Sorcerer 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1700 gp.


Social Check DCs


Uthemar Mystralath, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his golden hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Emotional, Secretive. Bonds: Poor, Slave. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Uthemar Mystralath, Male Elf Sorcerer 6
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Blue quartz (4 gp). Red-brown spinel (40 gp).


Social Check DCs


Berrian Rothenel, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with wide-brimmed hat. He has black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Insomniac, Impulsive, Mundane. Bonds: Family, Immigrant. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Berrian Rothenel, Male Elf Sorcerer 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, tan cloak. His brown hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahvain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahvain. He inherited the family business which he has now maintained for 2 years.

Motivation: He has comitted a past crime that haunts him to this day; and to pay off his debts

Bonds: Job, Criminal record, Family, Debt. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Ahvain Koehlanna, Male Elf Sorcerer 9
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Aquamarine (500 gp). Golden yellow topaz (500 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Tiger eye turquoise (14 gp). Tiger eye turquoise (14 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs

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