Gennal Hanali, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Gennal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, In love. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Sard (70 gp). Jade (110 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp).
Varis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces on his belt, each one with a opal on the hilt. His hair is cut close to his head. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across
History: He was born in the west. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and seeks redemption
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Criminal record, Immigrant. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. Banded agate (16 gp). Hematite (16 gp). Tourmaline (100 gp). Rose (30 gp). Moss agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Unemployed does. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across
History: Born in the north to a Unemployed, Rael learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Rael began to lead the lost caravan. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Athletic, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 16)
Armor Class 13
Hit Points 42 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1200 pp. Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1300 gp). A necklace of small pink pearls (5000 gp). A small bag of saffron. (70 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (800 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Galanodel, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Sellsword, but he got bored and became a Shoemaker. He struck the Shoemaker job and began his own company from there.
Motivation: To be a Sellsword again; and further expansion of business
Ideals: Optimist, Logical. Bonds: Attractive, Military, Job. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp.
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His silver hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Azaki took refuge in the large cave and found the beat up morningstar and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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