Galinndan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. His black hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. A necklace of small pink pearls (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Extrovert. Bonds: Attractive, Adventurer, Religious. Occupation: Hunter
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a white suit, brown shirt, and tan tie. His hair is always cut to a buzz. His eyes are a pleasant violet.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 2 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a Stetson hat to cover his moderate length red hair. His fierce brown eyes like to dwell on things.
Personality: Gennal wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Gennal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture.
Ideals: Disciplined, Fighting. Bonds: Rich, Criminal record, Nature. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 39 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: Chalcedony (30 gp). Banded agate (7 gp). Rock crystal (30 gp). Black pearl (1300 gp). Brown-green garnet (90 gp).
Uthemar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has never given up on his music dream.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he feels kind of lost in life
Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Military, Job. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 7000 sp.
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