Vanuath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long brown beard with little hanging trinkets. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 60000 cp.
Beiro Firahel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Shepherd does, and is pretty ugly. He has chestnut hair. His eyes are green and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: He was born in the west, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp. 1 Minor magic item.
Raer Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue costume with the symbols of the four houses of cards on his torso. He keeps his red hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Raer wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Disciplined, Optimist. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 28 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Immigrant, In love. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3100 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
Efferil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Entrepeneur, Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Chrysoprase (50 gp). Red spinel (110 gp). Chrysoberyl (110 gp). Deep blue spinel (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
