Galinndan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady gray eyes.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's in love; and he would like to get married and retire
Flaws: Ugly, Insane. Bonds: Has a crush, Religious, Mentor. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 7 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 800 pp. Black pearl (800 gp). Black pearl (800 gp). Sard (60 gp). Red garnet (70 gp). Deep blue spinel (800 gp). Deep green spinel (70 gp). Jet (70 gp). Deep blue spinel (800 gp). Star rose quartz (60 gp). Aquamarine (800 gp). Obsidian (11 gp). White opal (600 gp). Iolite (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item.
Theren Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He sports a flattop hair cut. His ears are large.
Personality: Eccentric and domineering, Theren will drive conversation. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 80 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Aquamarine (1200 gp). Peridot (70 gp). Jade (150 gp). Rock crystal (70 gp). Freshwater pearl (14 gp). Star ruby (1400 gp). Deep blue spinel (1200 gp). Pink pearl (150 gp). Chalcedony (70 gp). Brown-green garnet (150 gp). Amethyst (150 gp). Star rose quartz (70 gp). Carnelian (70 gp). Jasper (70 gp). 1 Medium magic item. 1 Medium magic item.
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears many layers of old clothing at all times. His moppish red hair is in a traditional bowl cut. This hazel eyed northerner is not easily forgotten.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Arannis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Arannis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Military. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2300 gp. Moss agate (14 gp).
Naeris Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is long and unkept. This gray eyed easterner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naeris took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling gray eyes.
Personality: Eccentric and domineering, Enialis will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of eastern immigrants he idolized his father. He worked as a nervous Carter and found it very stressful. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Extrovert. Bonds: Rich, Job, Immigrant. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 300 gp. Aquamarine (400 gp). Jasper (60 gp). Malachite (7 gp). Rock crystal (60 gp).
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