Galinndan Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. He has a red handlebar mustache and slicked back red hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A powerful slaver made him what he is. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Mentor, Immigrant. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 16)
Armor Class 12
Hit Points 76 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Celestial, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1700 gp). An abacus with copper, silver and gold markers (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved bone or ivory statuette (30 gp). 1 Medium magic item. 1 Medium magic item.
Enialis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left leg appears badly burned and disfigured. His silver hair is lengthy. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: From birth he was tutored by a cruel and relentless mentor. Enialis was born on a far northern desert where he grew up under the tutelage of his mother, an expert Actor. He left for the north, certain he would find work there.
Motivation: Regain custody of his daughter; and his religion dominates his actions
Ideals: Persistence. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp.
Varis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: Varis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Bellfounder soon after.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Bonds: Attractive, Job, Military, Poor, Adventurer. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 64 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Medium magic item.
Nim Firahel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and tends to wear a yellow poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Nim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nim's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a strong sense of loyalty to elven people
Ideals: Opinionated. Flaws: Antagonistic, Disease, Insomniac. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp.
Thervan Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Thervan was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and he is a bit of a kleptomaniac
Flaws: Ugly, Addict. Bonds: Job, Criminal record, Family. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
