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Advanced [show]


Lamlis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright yellow suits and hats. He is muscular with a powerful set of arms. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Lamlis Wasanthi, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 80 pp. Chalcedony (60 gp). Blue quartz (9 gp). Blue quartz (9 gp). Onyx (60 gp). Coral (160 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Naeris Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naeris grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naeris. He has drifted from career to career and currently works as a Roofer.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Job, Nature, Poor, Criminal record. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Naeris Nailo, Male Elf Sorcerer 7
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Mindartis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: He was born on a small isolated farm. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Pacifist, Impeccable. Flaws: Insane. Bonds: Nature. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Mindartis Tiltathana, Male Elf Sorcerer 9
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +8, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp.


Social Check DCs


Immeral Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a yellow suit, black shirt, and violet tie. His hair, while still mostly golden, has prominent grey streaks. His ears are large.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Shipwright business at a young age. In his 16th year, his parents were killed by a brigands raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Immeral Tiltathana, Male Elf Sorcerer 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Firahel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears light armors faded through time and improper care. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: A powerful wizard made him what he is. Cursed with lycanthropy at a very young age, Efferil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and wants to raise his children well

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Efferil Firahel, Male Elf Sorcerer 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1700 gp. Old masterpiece painting (1400 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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