Thamior Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Dilettante in town.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Auran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A delicate silver chain set with a tourmaline (80 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Nailo, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man dresses in green turtlenecks beneath a tan coat with grey slacks. He wears his hair in dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: Nim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Poor. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 400 gp.
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. His brown hair is knotted and matted. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a wizard, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly quarterstaffs and greataxes. He keeps his silver hair in a flapper bob. His amber eyes dart from person to person.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Hedonist. Bonds: Criminal record, Rich, Slave. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aerdeth Floshem, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'11". He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: Born in the east to a Sellsword, Aerdeth learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 7 years.
Motivation: Retire the richest man in the east; and wants to open a new tavern
Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Poor, Job. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 400 pp. Rhodochrosite (7 gp). Deep blue spinel (800 gp). Rock crystal (70 gp). Iolite (70 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
