Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He keeps his long white hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Mayor, who enjoyed hunting, Himo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Himo took refuge in the ruined castle and found the beat up longsword and armor he uses now. He's since become an addict/alcoholic.
Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp.
Quarion Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long black beard with little hanging trinkets. His blue unseeing eyes seem to look past you.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Disease, Fearful. Bonds: Rich, Immigrant, Criminal record. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 10 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 170 pp. Bloodstone (80 gp). Rhodochrosite (5 gp). Tourmaline (60 gp). Iolite (80 gp). Golden yellow topaz (1400 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Halimath Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is slicked back into a classic pompadour. His brown eyes dart from person to person.
Personality: He has always had a great fascination with Elven culture. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Halimath was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He left for the south, certain he would find work there.
Motivation: He's in love; and he is unsatisfied with his job
Flaws: Racist. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 47 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Old masterpiece painting (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Medium magic item.
Efferil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is renowned for his bright pastel suits and hats. He has a hunchback. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Efferil wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Barkeep business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Barkeep for hire.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item.
Mindartis Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is white and curly. He is very pretty but has cold, dead eyes.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.
Motivation: To pay off his debts.
Ideals: Fighting. Bonds: Attractive, Job, Religious, Debt, Adventurer. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp.
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