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NPC Generator

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Advanced [show]


Nim Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man typically wears grey cloth garments or leather armor. His wide-brimmed hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: Nim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Nim Ethanasath, Male Elf Sorcerer 15
Medium (5'1") Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 20 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Fire opal pendant on a fine gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His hair is short and red. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Ideals: Professionalism, Logical. Flaws: Ugly, Cynical. Bonds: Family. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Quarion Iranapha, Male Elf Sorcerer 6
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Uthemar Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Elven people; and he wants nothing more than to rejoin the army

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Military. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Uthemar Yaeldrin, Male Elf Sorcerer 6
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 2000 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Immeral Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Xistsrith, Male Elf Sorcerer 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Korfel Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Korfel embodies much of what other species detest in the Elves. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Military. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Korfel Berevan, Male Elf Sorcerer 8
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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