Lucan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His head has been shaved. His eyes are violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Lucan grew up listening to his father's many stories. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 170 pp. Rock crystal (40 gp). Azurite (9 gp). Bloodstone (40 gp). Moss agate (9 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case, and carries maces. His golden hair is thinning but still full. He has a dull look in his green eyes.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted, Artistic, Entrepeneur. Bonds: Slave. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40000 cp. Moss agate (9 gp). Chrysoprase (70 gp). Star ruby (600 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Theriatis Firahel, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is knotted and matted. His hazel eyes peer out from beneath his top white hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Theriatis hails from a village terrorized by illithids. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theriatis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away.
Ideals: Fighting, Logical. Flaws: Emotional. Bonds: Enemies. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 16)
Armor Class 13
Hit Points 75 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Silver pearl (60 gp). Chalcedony (50 gp). Amber (60 gp). Red garnet (60 gp). Jade (60 gp). Onyx (50 gp). Moss agate (10 gp). Black star sapphire (900 gp). Eye agate (10 gp). Rich purple corundum (900 gp). 1 Medium magic item.
Aerdeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by sweets. He sports a flattop hair cut. His hazel eyes peer out from beneath his top black hat.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions.
Flaws: Ugly. Bonds: Poor, Guardian, Religious, Criminal record. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 68 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a red coat over a brown low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Soveliss liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1 Silver holy symbol. 1 Healer’s kit. 1 Climber’s kit. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
