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NPC Generator

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Advanced [show]


Aust Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's in love; and obtaining odd cultural elven artifacts is his passion

Flaws: Shy, Disease. Bonds: Attractive, Slave, Adventurer, Has a crush. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Aust Netyoive, Male Elf Sorcerer 11
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 26000 sp. Rich purple corundum (400 gp). Chalcedony (60 gp). Jade (110 gp).


Social Check DCs


Nim Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a grey and violet handkerchief worn on his left side. He wears his silver hair down. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Herbalist business at a young age. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Optimist. Flaws: Fearful, Addict. Bonds: Job, Enemies. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Nim Tiltathana, Male Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Halimath Raethran, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is always cut to a buzz. His eyes are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: Halimath was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Cursed with a spirit at a very young age, Halimath has worked very hard to control his curse. During his travels, Halimath and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Halimath discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Halimath fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Halimath Raethran, Male Elf Sorcerer 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +8, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his mace ready. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Suhnae Netyoive, Male Elf Sorcerer 8
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Dayereth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Architect does. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dayereth was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He struck the Architect job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Fearful. Bonds: Job, Enemies, Attractive, Criminal record. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Dayereth Meliamne, Male Elf Sorcerer 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 7000 sp. Emerald (1400 gp). Blue quartz (5 gp).


Social Check DCs

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