Eiravel Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and blue robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Eiravel reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Flaws: Shy, Insane. Bonds: Attractive, Military, Immigrant. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Theriatis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His red hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Theriatis was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Theriatis and his spouse have recently divorced.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 17)
Armor Class 12
Hit Points 5 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Alexandrite (600 gp). Violet garnet (600 gp). Rich purple corundum (1100 gp). Black opal (1100 gp). Eye agate (12 gp). Obsidian (12 gp). Blue quartz (12 gp). Golden pearl (60 gp). Silver pearl (60 gp). Moonstone (80 gp). Deep blue spinel (600 gp). Pink pearl (60 gp). Coral (60 gp). Peridot (80 gp). Obsidian (12 gp). Star ruby (1100 gp). Rock crystal (80 gp). Hematite (12 gp). Amber (60 gp). Lapis lazuli (12 gp). Moss agate (12 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item.
Fivin Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. He is muscular with a powerful set of arms. His red hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.
Motivation: Regain custody of his son.
Flaws: Secretive. Bonds: Military, Nature, Family. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Brown diamond (2000 gp). Violet garnet (1200 gp). Deep green spinel (140 gp). Moss agate (7 gp). 1 Minor magic item.
Azaki Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Bellfounder, Azaki learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Bellfounder.
Motivation: To be a Tailor again; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Military. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1 Minor magic item.
Aerdeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his whip, and sports empty pouches on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Ruler, Aerdeth learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Flaws: Shy. Bonds: Adventurer, Job, Rich. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 20000 cp.
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