Eiravel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. His green eyes dart from person to person.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of eastern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 22000 sp. Fire opal pendant on a fine gold chain (1700 gp). A delicate brass dragon egg (60 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (600 gp).
Thamior Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. He keeps his long brown hair kept up in a rat tail. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Thamior was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Many gnolls want him driven away; and he is unsatisfied with his job
Bonds: Attractive, Job, Slave, Poor, Enemies. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 60 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Goblin, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 5000 gp. Banded agate (8 gp). Zircon (50 gp). Violet garnet (1500 gp). Jade (60 gp). Hematite (8 gp). Onyx (50 gp). Sardonyx (50 gp). Moss agate (8 gp). Rose (50 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, and carries greataxes. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of brigands; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Infernal
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 400 pp. Solid gold idol (500 gp). Golden circlet with four aquamarines (5000 gp). Silver chalice with lapis lazuli gems (170 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants, and he perpetually has his longbow ready. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west to a Engraver, Himo learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Black velvet mask with numerous citrines (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item.
Azaki Raethran, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear tan pants and tee shirts and is in decent physical shape. His hair is long and white with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His green eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.
History: Azaki was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Animal Trainer.
Motivation: An old rival family wants him found; and to be a shipwright again
Ideals: Philantrophist. Bonds: Job, Rich, Family. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
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