Caeldrim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his black hair well, parting it to the left. This gray eyed easterner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: Born in the east to a Locksmith, Caeldrim learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Professionalism. Bonds: Job, Criminal record, Military. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Attractive, Has a crush. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (500 gp).
Naal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Naal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Naal hails from a village terrorized by giants. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of giants
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Military, Enemies. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 700 gp. Violet garnet (500 gp). Deep blue spinel (500 gp). White opal (600 gp). Deep blue spinel (500 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Lathalas, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man wears a faded coat and loose pants complete with feathered hat. With a patchy silver beard and wild silver hair. His green unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Engraver father left him crippled. He left for the south, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 gp. Peridot (50 gp). Rich purple corundum (1000 gp). White pearl (140 gp). Black pearl (900 gp). Alexandrite (900 gp). Violet garnet (900 gp).
Nutae Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to hide his balding. His amber eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Selfish. Bonds: Nature, Family. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 81 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 5000 gp. Hematite (4 gp). Jasper (60 gp). Amber (80 gp). Jet (80 gp). Chrysoberyl (80 gp). Alexandrite (800 gp). Fire opal (500 gp). Chrysoprase (60 gp). Lapis lazuli (4 gp). Aquamarine (800 gp). Rhodochrosite (4 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Star ruby (500 gp). Azurite (4 gp). Zircon (60 gp). Tiger eye turquoise (4 gp). Rock crystal (60 gp). Amber (80 gp). Pink diamond (6000 gp). Star ruby (500 gp). Aquamarine (800 gp). Zircon (60 gp). 1 Medium magic item.
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