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NPC Generator

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Advanced [show]


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Disease, Insane. Bonds: Nature. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Aramil Ethanasath, Male Elf Sorcerer 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)20 (+5)
Skills Deception +9, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1200 gp. Rock crystal (70 gp). Deep blue spinel (400 gp). Hematite (7 gp).


Social Check DCs


Thamior Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. This gray eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 7 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Thamior's homeland. Thamior decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Thamior Yaeldrin, Male Elf Sorcerer 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 28 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc, Aquan
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large black mantle and cape that has been intricately interwoven into his yellow robe, and a wedding ring on his left hand. He wears his blonde hair down. His eyes are likewise blue. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of men and trembles around them

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Halimath never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: In love, Attractive. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halimath Rothenel, Male Elf Sorcerer 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 2000 gp. Chrysoprase (60 gp). Rock crystal (60 gp). Golden pearl (90 gp). Alexandrite (200 gp). White pearl (90 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Animal Trainer. His brown hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Animal Trainer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Heian Mellerelel, Male Elf Sorcerer 11
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 140 pp. Chalcedony (20 gp). Deep blue spinel (1500 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His auburn hair is lengthy. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Glassblower. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and he is content

Flaws: Insane, Mundane. Bonds: Poor, Job, Criminal record. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Azaki Amastacia, Male Elf Sorcerer 7
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 1000 sp. Azurite (4 gp). Alexandrite (1100 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs

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