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Advanced [show]


Soveliss Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a grey suit. His hair is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 7 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Selfish, PTSD, Greedy. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Soveliss Qualanthri, Male Elf Sorcerer 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 23 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 300 pp. Golden yellow topaz (900 gp). Hematite (10 gp). Sard (30 gp). Eye agate (10 gp). Malachite (10 gp). Jasper (30 gp). Golden yellow topaz (900 gp). Emerald (1200 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears white painted combat armor at almost all times. He wears his white hair up in a very large beehive style do. His eyes are brown and catlike.

Personality: His tongue was cut out and he uses sign language. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. When Aramil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Military. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Aramil Xiloscient, Male Elf Sorcerer 9
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Enialis was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Optimist, Joker. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Enialis Lathalas, Male Elf Sorcerer 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Fire opal pendant on a fine gold chain (1100 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Floshem, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a tan collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His hair is white and very short. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Actor, his father struggled to pay the bills. He was an apprentice working in his father's forge. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heian Floshem, Male Elf Sorcerer 12
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Druidic, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666653000

Possessions: 4000 gp. Violet garnet (1500 gp). Moss agate (7 gp). Peridot (50 gp). Deep blue spinel (1500 gp).


Social Check DCs


Berrian Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Berrian hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Berrian alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Berrian was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Berrian Dalanthan, Male Elf Sorcerer 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan, Draconic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 600 gp.


Social Check DCs

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