Aramil Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane, Antagonistic. Bonds: Attractive, Religious, Criminal record. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Carrie Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a greataxe on his belt. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Carrie is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Gifted, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 88 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Hematite (7 gp). Jade (160 gp). White pearl (160 gp). Black pearl (1400 gp). Deep green spinel (160 gp). Golden yellow topaz (1400 gp). Star rose quartz (50 gp). Freshwater pearl (7 gp). Citrine (50 gp). Alexandrite (1400 gp). Amber (160 gp). Blue quartz (7 gp). Bloodstone (50 gp). Aquamarine (1400 gp). Obsidian (7 gp). Carnelian (50 gp). 1 Medium magic item.
Thervan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears green cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His fierce violet eyes like to dwell on things.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the west, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break.
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. Chrysoprase (30 gp).
Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bristling with hidden weapons, mostly shortbows and sickles. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Criminal record, Slave. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (1800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a simple grey robe with green stripes complete with hood. He wears his auburn hair down. His eyes, though not visible through his cowl, are violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the west, but his parents moved at a very young age to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Immigrant. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
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