Peren Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Elves.
History: Peren was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Optimist. Flaws: Racist. Bonds: Attractive. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 62 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Violet garnet (1000 gp). Moonstone (20 gp). Bloodstone (20 gp). Jet (140 gp). Amethyst (140 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1000 gp). Jet (140 gp). Red spinel (140 gp). Aquamarine (1000 gp). Jet (140 gp). Jet (140 gp). Malachite (8 gp). 1 Minor magic item.
Efferil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: Gifted from a young age, Efferil studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Nim Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his tan robe and has his club always slung over his shoulder. His hair is black and curly. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Nim isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a laborer and was forced into it by his family
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Laborer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 100 gp.
Korfel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Assassin has made it difficult for him to sleep.
Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job
Flaws: Depressed, Insomniac. Bonds: Attractive, Job, Military, Criminal record. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 90000 cp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver chalice with lapis lazuli gems (130 gp). Gold music box (1000 gp). A roughly beaten golden orb (130 gp).
Adran Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair is lengthy. His eyes are likewise brown.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Masseuse
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Goblin
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 60 pp. Fiery yellow corundum (1100 gp). Obsidian (4 gp). Rock crystal (70 gp). Golden yellow topaz (1000 gp). Freshwater pearl (4 gp). Aquamarine (1000 gp). White pearl (100 gp). 1 Minor magic item.
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