Aerdeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy green suit. His red hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family, Slave. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Malachite (11 gp). Black star sapphire (600 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Jasper (70 gp). Iolite (70 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly flails and kukris. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern; and to be a mayor again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Rich purple corundum (800 gp). Bloodstone (30 gp). Jasper (30 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His white hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Minor magic item.
Heian Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears rags and sports a simple walking cane. He has a hunchback. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Barrister. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He is content.
Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1600 gp. Carnelian (70 gp). Sard (70 gp). Chrysoprase (70 gp). Blue quartz (16 gp). Red-brown spinel (70 gp). Amethyst (70 gp). Sard (70 gp). Freshwater pearl (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
