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Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has a small bristly mustache and wavy silver hair. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Family. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Arannis Teinithra, Male Elf Sorcerer 11
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills History +7, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 280 pp. Old masterpiece painting (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled electrum ring (7000 gp).


Social Check DCs


Berrian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He prefers to wear green pants and tee shirts, and his gloved hand is found clutching a spear. He wears his golden hair up. His fierce gray eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 6 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Religious, Immigrant, Adventurer, Family. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Berrian Floshem, Male Elf Sorcerer 13
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 14 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 18 (+4)15 (+2)
Skills Animal Handling +8, Stealth +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports black clothing, slightly heavier than average wear. He is an epitome of beauty. His blonde hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Aramil Arnuanna, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 7000 sp. 1 Masterwork Common Melee.


Social Check DCs


Hadarai Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Bonds: Rich, Attractive, Job, Religious. Occupation: Mortician

Voice: American accent

Attributes [hide]

Hadarai Xistsrith, Male Elf Sorcerer 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +8, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is renowned for his bright brown suits and hats. His tied-back hair is silver. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Rael grew up listening to his father's many stories. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease. Bonds: Guardian, Immigrant, Adventurer. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Floshem, Male Elf Sorcerer 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp. Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs

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