Aust Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His black hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Hedonist. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2100 gp.
Himo Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his longsword ready. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves painting and to teach people painting more than just about anything. He can't help but pocket interesting objects he comes across
History: When he was but 8 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Himo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 80000 cp. Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long white hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: Born in the west to a Bounty Hunter, Berrian learned a great deal about his father's area of expertise. Through the years after Berrian was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Berrian's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Opinionated. Flaws: Selfish, Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 19000 sp. Lapis lazuli (12 gp). Blue quartz (12 gp). Zircon (40 gp). Golden pearl (40 gp). Deep blue spinel (300 gp). Coral (40 gp). Citrine (40 gp).
Ivellios Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. He wears a deerstalker hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Ivellios was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Poor, Family. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 40000 cp.
Himo Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.
History: Himo lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and doesn't want to be a armorer and was forced into it by his family
Ideals: Pacifist, Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!