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NPC Generator

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Advanced [show]


Aelar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His skin is fair and his fingers are delicate and long. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy, Insane. Bonds: Criminal record, Rich. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Aelar Meliamne, Male Elf Sorcerer 11
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Nature +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 230 pp.


Social Check DCs


Carrie Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Flaws: Ugly, Insane. Bonds: Immigrant, Military, Family. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Carrie Selevarun, Male Elf Sorcerer 12
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Undercommon, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 3000 gp. Peridot (60 gp). Golden pearl (70 gp). Azurite (6 gp). Azurite (6 gp). Blue quartz (6 gp). Golden pearl (70 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Korfel Hanali, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Korfel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Cynical. Bonds: Military, Adventurer, Mentor. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Korfel Hanali, Male Elf Sorcerer 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 100 pp. Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs


Theriatis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Doctor. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Insane, Selfish, Ugly. Bonds: Military. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Theriatis Meliamne, Male Elf Sorcerer 11
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +5, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp. Blue quartz (5 gp). Blue quartz (5 gp). Hematite (5 gp). Rock crystal (30 gp). Bloodstone (30 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Silver pearl (120 gp). Carnelian (30 gp). Aquamarine (400 gp).


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He has auburn hair. His eyes are green and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: The child of southern immigrants he idolized his father. Naill was born on a far southern island where he grew up under the tutelage of his father, an expert Spice Merchant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Naill Iranapha, Male Elf Sorcerer 6
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 8 (-1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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