Traki Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. He is bald on top and has large auburn tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Traki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Traki's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 9000 sp.
Enialis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Freshwater pearl (5 gp). Fiery yellow corundum (1300 gp). Banded agate (5 gp). Sardonyx (60 gp).
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His auburn hair is matted, messy, and big. This gray eyed southerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Hunter; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Has a crush. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 60 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. Jet (130 gp). Red garnet (130 gp). Jasper (80 gp). Eye agate (5 gp). Deep blue spinel (1400 gp). Smoky quartz (80 gp). Amber (130 gp). Jasper (80 gp). Jade (130 gp). Moonstone (80 gp). 1 Medium magic item.
Erdan Floshem, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. His auburn hair is heavily combed to the left. He has a tattooed face.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of northern immigrants he idolized his father. Through the years after Erdan was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Erdan's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Immigrant. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 52 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Rich purple corundum (1000 gp). Star rose quartz (70 gp). Pink pearl (50 gp). Fiery yellow corundum (1000 gp). Golden yellow topaz (800 gp). Sardonyx (70 gp). Chrysoprase (70 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Red-brown spinel (50 gp). Rose (70 gp). 1 Medium magic item.
Raer Raethran, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a brown coat over a black low-cut shirt, and a broad hat upon his head. He has a very tight haircut. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Raer and his spouse have recently divorced.
Motivation: To clean up the streets; and to protect his home
Flaws: Terse, Antagonistic. Bonds: Rich, Criminal record, Guardian. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 19 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

