Aramil Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His blonde hair, when down, is lengthy. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 33 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. Tharivol is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Animal Trainer business at a young age. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a fletcher again
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Job, Enemies. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 400 gp. Malachite (5 gp). Deep blue spinel (500 gp).
Efferil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, tan shirt, and blue tie. He has a moderate pudge and is not very fit. His silver hair is styled in orderly dreadlocks. This green eyed southerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Optimist. Bonds: Criminal record, Rich, Job. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1400 gp. 1 Minor magic item.
Ivellios Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a necromancer, Ivellios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ivellios grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ivellios. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His relatives are trying to arrange a marriage; and he is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Lazy. Bonds: Poor, Family, Mentor, Criminal record. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Aquamarine (300 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.
Mindartis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His small hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of goblins once and for all.
History: Mindartis hails from a village terrorized by goblins. Cursed with vampirism at a very young age, Mindartis has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of goblins
Flaws: Ugly, Emotional, Disease, Secretive. Bonds: Enemies, Religious. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Celestial
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 120 pp. Aquamarine (300 gp). Eye agate (9 gp). Black pearl (300 gp). Carnelian (20 gp). Jasper (20 gp). Freshwater pearl (9 gp). Jasper (20 gp). Freshwater pearl (9 gp). Zircon (20 gp). 1 Minor magic item.
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