Mindartis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north to a Blacksmith, Mindartis learned a great deal about his mother's area of expertise. He worked as a nervous Blacksmith and found it very stressful. He became a Blacksmith soon after.
Motivation: To be a Bather again.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many red ritualistic tattoos. He is typically in his Dyer uniform. He wears a feathered hat to hide his balding. His violet eyes peer out from beneath his feathered grey hat.
Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across
History: Born in the west to a Dyer, Aramil learned a great deal about his father's area of expertise. In his youth he was a Bricklayer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He inherited the family business which he has now maintained for 9 years.
Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 800 gp. Citrine (40 gp). 1 Minor magic item.
Koeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His auburn hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Criminal record, Rich, Family. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 230 pp. Peridot (60 gp). Red spinel (70 gp). Violet garnet (1600 gp). Eye agate (16 gp). Violet garnet (1600 gp). Hematite (16 gp). Coral (70 gp). Azurite (16 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. He has hazel eyes and a black hat with a brown feather.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Slave. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. Golden yellow topaz (400 gp). Coral (130 gp). Alexandrite (400 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His hair is short and brown. His eyes are brown and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Bonds: Job, Criminal record, Rich, Family, Religious. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 59 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 3000 gp. Violet garnet (1600 gp). Rhodochrosite (8 gp). Black pearl (1600 gp). Hematite (8 gp). Golden pearl (130 gp). Coral (130 gp). Golden yellow topaz (1600 gp). Eye agate (8 gp). Deep green spinel (130 gp). Violet garnet (1600 gp).
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