Eiravel Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His violet unseeing eyes seem to look past you.
Personality: Eiravel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Eiravel has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and a deep hatred of gnolls
Ideals: Athletic, Extrovert, Professionalism. Flaws: Disease. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: Deep blue spinel (200 gp). Chrysoberyl (120 gp). Violet garnet (200 gp). Black pearl (200 gp).
Galinndan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he tends to wear a brown poncho over his likewise colored trousers and shirt. He is bald on top and has large white tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Galinndan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Carpenter job and began his own company from there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Military, Job. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp.
Hadarai Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue coat over a pastel low-cut shirt, and a broad hat upon his head. He has a long auburn beard with little hanging trinkets. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Disease, Antagonistic, Fearful. Bonds: Nature. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 45 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
Rolen Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a small bristly mustache and wavy chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the south to a Sailor, Rolen learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolen. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Criminal record, Job. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. Lapis lazuli (8 gp). Iolite (80 gp). Red garnet (130 gp). Eye agate (8 gp).
Halimath Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. He carries a battered rapier and tarnished trident as well. His chestnut hair is smooth and relatively long. His eyes are gray and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 2 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1800 gp. Deep blue spinel (1200 gp).
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