Arannis Horineth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His eyes, though not visible through his cowl, are blue.
Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Navigator, who enjoyed hunting, Arannis was taken on many hunting expeditions. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arannis's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40000 cp. Carnelian (40 gp). Deep blue spinel (1300 gp).
Paelias Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears bulky yellow painted plate armor. His right leg appears badly burned and disfigured. His brown hair, when down, is lengthy. His fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Depressed. Bonds: Adventurer, Immigrant, Enemies. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 77 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. White pearl (60 gp). Chrysoberyl (60 gp). Deep blue spinel (1300 gp). Tourmaline (60 gp). Golden yellow topaz (1300 gp). Chalcedony (80 gp). Star rose quartz (80 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He carries with him a set of axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Adran was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Military. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 7000 sp. Golden yellow topaz (1500 gp). Star rose quartz (20 gp).
Koeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair down. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Flaws: Antagonistic. Bonds: Poor, Religious, Military, Family. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 30 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Alexandrite (1500 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.
Theriatis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: This man loves singing and to teach people singing more than just about anything. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Theriatis was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Attractive, Poor, Family. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 200 pp. Malachite (4 gp). Amber (150 gp). Bloodstone (50 gp). Pink pearl (150 gp). Rhodochrosite (4 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Fire opal (1100 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

