Dreali Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are blue and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Dreali grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Elven people; and he's looking for his big break
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 7000 sp.
Azaki Nailo, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he likes to wear brown tank tops with white pants. With a patchy silver beard and wild silver hair. He has a dull look in his hazel eyes.
Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Nature, Criminal record. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40 pp. Coral (120 gp). Red garnet (120 gp). 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Chain shirt.
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears brown cloth garments or leather armor, and a wedding ring on his left hand. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 4 years later his spouse died after the birth of his son. Heartbroken, Naal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic. Bonds: In love, Rich, Military. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp. Star rose quartz (60 gp). Violet garnet (700 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Himo was born with his father's beautiful face. His father was a soldier and died while he was still young. Himo was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Religious, Military. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 41 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Rose (80 gp). Jasper (80 gp). Iolite (80 gp). Sard (80 gp). Aquamarine (700 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Rothenel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.
History: He was born to a criminal king-pin and mafia family His father had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has decided he is irredeemable
Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Seamstress
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!