Eiravel Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a simple brown robe with tan stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the east. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Eiravel grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality.
Ideals: Pacifist. Bonds: Slave, Attractive, Military, Adventurer. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 20000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Hanali, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing colorful clothing, dressed as a Shepherd. He has a golden handlebar mustache and slicked back golden hair. His eyes are violet and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Shepherd. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Sailor, his father struggled to pay the bills. His childhood dream was to be a Sailor, but he was a colossal failure. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To end his boredom; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Extrovert. Flaws: Secretive, Mundane. Bonds: Job, Poor. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.
Fivin Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear tan pants and tee shirts. His auburn hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has all his life been fascinated with painting.
History: Born to a Masseuse, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by illithids. Fivin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear tan tank tops with blue pants. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Varis was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother.
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp. Eye agate (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Othronus, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He very much looks the part of a Ploughman, and his gloved hand is found clutching a warhammer. His blonde hair is thinning but still full. His brown eyes peer out from beneath his feathered black hat.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: Rolen was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gifted student he started as a Engraver, but he got bored and became a Ploughman. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 80 pp. Lapis lazuli (16 gp). Rhodochrosite (16 gp). White opal (800 gp). Citrine (50 gp). Moss agate (16 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!