Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is smooth and relatively long. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Himo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Laborer.
Motivation: Further expansion of business.
Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 200 gp.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Mayor.
Motivation: He is unsatisfied with his job; and expand his business
Bonds: Attractive, Job, Military, Immigrant, Mentor. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (700 gp).
Immeral Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a white wide-brimmed hat and white clothes. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Immeral was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and to be a mayor again
Ideals: Fighting, Disciplined. Bonds: Job, Attractive, Nature, Guardian. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 80000 cp. 1 Minor magic item.
Theren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His black hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.
History: Theren was raised in a hard working conservative environment. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Layabout.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Joker. Flaws: Selfish. Bonds: Job, Family. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Locksmith does. He wears his hair in dreadlocks. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the north. Hadarai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Locksmith.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he wants nothing more than to rejoin the army
Bonds: Job, Poor, Religious, Military, Nature. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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