Aerdeth Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of giants once and for all.
History: He was born at the edge of vast island. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Dreali Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His blue unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Expand his business; and sabotage a competitor
Flaws: Disease. Bonds: Religious, Job, Mentor. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.
Personality: Erevan wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Erevan lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1200 gp.
Ahvain Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His auburn hair and beard is wavy and long. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. Through the years after Ahvain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ahvain's mother didn't care for him much, and the feeling was mutual. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Ahvain never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: Just what you see.
Azaki Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue, dusty cloak. His golden hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Azaki speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Sage in town.
History: Azaki hails from a village terrorized by brigands. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Sage job and began his own company from there.
Motivation: Many brigands want him driven away; and regain custody of his son
Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Job, Enemies, Family. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1700 gp. Onyx (20 gp). Hematite (16 gp). Alexandrite (300 gp). Chrysoprase (20 gp). Azurite (16 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
