Aelar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a blue low-cut shirt, and a broad hat upon his head. His white hair is matted, messy, and big. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and doesn't want to be a slave trader and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2200 gp. Coral (100 gp). Lapis lazuli (8 gp). Moss agate (8 gp). Aquamarine (700 gp). Lapis lazuli (8 gp).
Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Caeldrim studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. Some 4 years later his spouse died after the birth of his son. Heartbroken, Caeldrim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, In love. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2200 gp.
Beiro Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a white middle class family as the only child. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A strong sense of loyalty to Elven people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Mundane, Racist. Bonds: Job, Criminal record, In love. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 14)
Armor Class 13
Hit Points 66 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Tourmaline (160 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
Traki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple white robe with pastel stripes complete with hood, and he perpetually has his falchion ready. He wears a small hat to hide his balding. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Traki studied abroad. He worked as a nervous Mortician and found it very stressful. He was granted divine powers by his dying brother.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. Tiger eye turquoise (15 gp). Deep blue spinel (1100 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A 5'3" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Tanner business at a young age. Galinndan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Tanner for hire.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Job, Nature. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red spinel (120 gp).
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