Beiro Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears yellow trousers with tan and white striped suspenders. He wears various colorful collared shirts. His auburn hair is greasy and uncared for. He has brown eyes and a yellow hat with a tan feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich southern family. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Flaws: Ugly. Bonds: Job, Has a crush, Rich, Slave. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 60 pp. Moss agate (14 gp). Rhodochrosite (14 gp). Obsidian (14 gp). Emerald (700 gp). 1 Minor magic item. 1 Minor magic item.
Erdan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his falchion. His white hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady green eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Hadarai Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His red hair is long and unkept. His eyes are gray and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He became a Cartwright soon after.
Motivation: Further expansion of business; and to be a doctor again
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Adran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Impulsive, Hedonist. Bonds: Military, Criminal record, Rich. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 75 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Druidic
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Deep blue spinel (1100 gp). Coral (50 gp). Blue quartz (4 gp). Alexandrite (1100 gp). Tiger eye turquoise (4 gp). Chrysoberyl (50 gp).
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many tan ritualistic tattoos. He dresses well, typically a more casual-formal manner. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Caeldrim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Family, Enemies. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item. 1 Minor magic item.
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