Heian Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright blue suits and hats. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Hedonist, Mundane, Greedy. Bonds: Attractive, Debt. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Auran, Ignan, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Tiger eye turquoise (16 gp). White pearl (110 gp). Alexandrite (300 gp). Peridot (50 gp). Emerald (800 gp).
Carrie Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair has been sun bleached extensively. His half smiles and gray eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Carrie's first love is himself. His second love is also himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Rich, Criminal record, Immigrant, Adventurer. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: White pearl (70 gp). Golden pearl (70 gp).
Mindartis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a morningstar on his belt, and he perpetually has his morningstar ready. His black hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Justice. Flaws: Shy, Disease, Insomniac. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 80 pp.
Uthemar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his yellow robe and has his quarterstaff always slung over his shoulder. He wears his white hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Artistic. Bonds: Enemies, Criminal record, Adventurer. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2300 gp. Black star sapphire (1500 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Black pearl (1400 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item.
Raer Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his chestnut hair well, parting it to the right. He has a dull look in his blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Fighting, Athletic. Bonds: Nature, Adventurer, Mentor. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 7 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 10000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
