Himo Firahel, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy white pantaloons and a green scarf. He wears a wide-brimmed hat to cover his moderate length black hair. His green eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Further expansion of business; and to reunite with his old friends
Flaws: Insomniac. Bonds: Slave, Immigrant, Adventurer, Job. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 390 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (180 gp).
Nutae Ariessus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nutae hails from a village terrorized by illithids. In his 10th year, his parents were killed by a illithids raid, leaving Nutae alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 190 pp. Fire opal pendant on a fine gold chain (1800 gp). Gold music box (1000 gp).
Dayereth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man is generally well dressed albeit a few years behind the times. His long white hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Bounty Hunter business at a young age. Dayereth was born on a far southern desert where he grew up under the tutelage of his father, an expert Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Flaws: Shy, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 9000 sp. Azurite (15 gp). Brown-green garnet (110 gp). Moss agate (15 gp). Azurite (15 gp). Moss agate (15 gp). Banded agate (15 gp).
Thamior Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Herbalist, who enjoyed hunting, Thamior was taken on many hunting expeditions. A freak accident while working with his Herbalist mother left him crippled. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and revenge
Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Miner
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Jet (100 gp). Bloodstone (60 gp).
Ivellios Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black and curly. His green eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Energy wise he seems alert and responsive.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ivellios took refuge in the ruined castle and found the beat up sai and armor he uses now. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Ivellios never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Justice, Professionalism. Bonds: Nature, In love. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 15
Hit Points 20 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Finely wrought small gold bracelet (60 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (2000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
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