Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Military, Mentor, Enemies. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: Azurite (10 gp). Onyx (40 gp). Deep blue spinel (200 gp). Rose (40 gp).
Arannis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears grey painted combat armor at almost all times. He is bald on top and has large silver tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Arannis was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 16 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 360 pp.
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy red hair. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and wants to raise his children well
Flaws: Antagonistic, Depressed. Bonds: Family, Military, Adventurer. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 93 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Fire opal pendant on a fine gold chain (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Solid gold idol (400 gp). Cloth of gold vestments (50 gp). 1 Medium magic item.
Berrian Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This man wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. He wears his auburn hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Marshal, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Bather.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Professionalism, Impeccable. Flaws: PTSD. Bonds: Job, Poor. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Suhnae Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a brown costume with the symbols of his god on his torso. He has a hunchback. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to reunite with his absent father
Ideals: Artistic. Flaws: Ugly, Selfish, Disease. Bonds: Family. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 31 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Banded agate (4 gp). Deep blue spinel (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

