Quarion Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and curly. His eyes are brown and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and he is greedy
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 5000 sp.
Arannis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is bristling with hidden weapons, mostly rapiers and morningstars. His long golden hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: Born in the west to a Navigator, Arannis learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and seeks redemption
Ideals: Optimist, Artistic. Bonds: Attractive, Criminal record, Job, Family. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic, Auran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Firahel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.
History: Quarion was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
Thamior Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out south to avoid the crime he committed. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has a crush on the local bellfounder
Flaws: Antagonistic. Bonds: Has a crush, Religious, Criminal record. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 10000 sp. 1 Minor magic item.
Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a white shirt with thin green vertical stripes and pastel pants. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant violet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.
Flaws: Impulsive, Disease, Insane. Bonds: Poor, Job. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 77 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Banded agate (16 gp). Amber (40 gp). Chrysoberyl (40 gp). Violet garnet (1500 gp). Fiery yellow corundum (600 gp). Smoky quartz (50 gp). White pearl (40 gp). Chalcedony (50 gp). Azurite (16 gp). Violet garnet (1500 gp). Aquamarine (1500 gp). Citrine (50 gp). Moss agate (16 gp). Jet (40 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). Moonstone (50 gp). Jet (40 gp). Golden yellow topaz (1500 gp). White opal (600 gp). Coral (40 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Blue diamond (5000 gp). Azurite (16 gp). Bloodstone (50 gp). Jet (40 gp). Alexandrite (1500 gp). Red spinel (40 gp). Sardonyx (50 gp). Freshwater pearl (16 gp). Moonstone (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!