Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: Naal was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Naal took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 50 pp. Violet garnet (1600 gp). Tiger eye turquoise (16 gp). Black pearl (1600 gp). Iolite (50 gp). Aquamarine (1600 gp). Black pearl (1600 gp).
Riardon Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Religious. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears green cloth garments or leather armor. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: Born to a Layabout, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Dreali and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp. 1 Minor magic item.
Nim Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 10000 sp. Black opal (1100 gp). Aquamarine (900 gp). Amber (100 gp). 1 Minor magic item.
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