Hadarai Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears silk and lounges about seductively. His brown hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: Born in the south his family was never financially stable. After coming to the age of reason, Hadarai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 18)
Armor Class 12
Hit Points 46 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Blue quartz (9 gp). Tiger eye turquoise (9 gp). Black opal (900 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Chrysoberyl (140 gp). Emerald (900 gp). Golden yellow topaz (1400 gp). Sard (60 gp). Pink pearl (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Carrie Aloro, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Glassblower and found it very stressful. He struck the Glassblower job and began his own company from there.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Philantrophist, Joker. Bonds: Military, Job, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Vanuath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, grey, dusty cloak. His red hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up shield and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Apothecary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1200 gp.
Raer Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: A powerful necromancer made him what he is. He worked as a nervous Engraver and found it very stressful. He became a Engraver soon after.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Shy, Addict, Depressed. Bonds: Mentor, Job. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 20 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 19 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan, Dwarven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 3000 gp. Alexandrite (1600 gp). Freshwater pearl (7 gp).
Adran Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Freshwater pearl (16 gp). Pink pearl (160 gp). Jasper (60 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Onyx (60 gp). Chalcedony (60 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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