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NPC Generator

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Advanced [show]


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He has wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted psionic powers by his dying sister.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Bonds: Rich, Attractive, Guardian, Religious. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Carrie Aloro, Male Elf Sorcerer 11
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 16 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +7, Investigation +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Goblin, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 380 pp.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has styled his chestnut hair well, parting it to the left. He has several tiny topaz earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Immeral managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He would like to get married and retire.

Ideals: Logical. Flaws: Insane. Bonds: Rich, Has a crush, Criminal record. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Immeral Koehlanna, Male Elf Sorcerer 16
Medium (5'2") Elf, Neutral Evil (CR 16)
Armor Class 10
Hit Points 1 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)16 (+3) 17 (+3)16 (+3)
Skills Deception +8, Intimidation +8
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran, Infernal
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 5000 gp. Black opal (1400 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Jet (70 gp). Bloodstone (30 gp).


Social Check DCs


Himo Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Himo Caphaxath, Male Elf Sorcerer 10
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1700 gp. Black opal (1000 gp). Blue quartz (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan costume with the symbols of strength on his torso. He keeps his blonde hair in a flapper bob. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Insomniac, Fearful. Bonds: Adventurer, Criminal record, Rich. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Immeral Galanodel, Male Elf Sorcerer 17
Medium (4'9") Elf, Neutral Evil (CR 17)
Armor Class 11
Hit Points 27 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666

Possessions: 10000 gp. Hematite (13 gp). Violet garnet (900 gp). Sardonyx (50 gp). Fiery yellow corundum (700 gp). Blue quartz (13 gp). White pearl (70 gp). Sardonyx (50 gp). Aquamarine (900 gp). Canary diamond (3000 gp). Zircon (50 gp). Azurite (13 gp). Tourmaline (70 gp). Amethyst (70 gp). Rich purple corundum (700 gp). Lapis lazuli (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Koeth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky grey painted plate armor. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Mentor, Immigrant. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Koeth Tiltathana, Male Elf Sorcerer 11
Medium (4'9") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 15 (+2)18 (+4)
Skills Arcana +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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