Naill Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has red hair. His ears are large.
Personality: Naill is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Naill hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and white robe with the hood down. His red hair is unkempt and raggedy. His brown eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Traki took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 17)
Armor Class 10
Hit Points 77 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin, Gnoll, Druidic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 3000 gp. Malachite (11 gp). Freshwater pearl (11 gp). Bloodstone (20 gp). Golden yellow topaz (1600 gp). Silver pearl (100 gp). Black pearl (1600 gp). Rock crystal (20 gp). Black pearl (1600 gp). Chalcedony (20 gp). Azurite (11 gp). Amber (100 gp). Golden yellow topaz (1600 gp). Deep green spinel (100 gp). White pearl (100 gp). Star rose quartz (20 gp). Violet garnet (1600 gp). Blue star sapphire (600 gp). Deep blue spinel (1600 gp). Banded agate (11 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Hematite (11 gp). Black star sapphire (600 gp). Black opal (600 gp). White pearl (100 gp). Aquamarine (1600 gp).
Lamlis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Weaver business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Weaver.
Motivation: To be a Masseuse again; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Enemies. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 600 gp. Coral (110 gp).
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length white hair. His eyes are likewise gray.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hadarai took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item.
Ahvain Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His white hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Ahvain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has money and likes to spend it; and a rival would like him out of the picture
Flaws: Hedonist, Mundane. Bonds: Criminal record, Nature, Rich. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 8000 sp. Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).
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