Uthemar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. His gray eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His father raised him in a mountain cabin. After coming to the age of reason, Uthemar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a bricklayer and was forced into it by his family
Ideals: Fighting, Gifted. Bonds: Family, Adventurer, Nature. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 4 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: Brass mug with jade inlays (600 gp).
Gennal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. He has done his best to style his silver hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Quarion Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bounty Hunter.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Poor, Attractive, Job, Slave. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 25 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Blue quartz (7 gp). Malachite (7 gp). Violet garnet (500 gp). Amethyst (140 gp). Black pearl (500 gp). Hematite (7 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). Sard (80 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and further expansion of business
Flaws: Addict, Shy. Bonds: Immigrant, Job, Enemies. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Abyssal, Auran, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 600 gp.
Koeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Koeth was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Persistence. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp.
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