Thamior Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears baggy white pantaloons and a blue scarf. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Thamior and his spouse have recently divorced.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's repulsed by the pc
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Healer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp).
Nutae Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: PTSD. Bonds: Attractive, Has a crush, Criminal record, Nature. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 3000 sp.
Halimath Othronus, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Violet garnet (900 gp). Deep blue spinel (900 gp). Silver pearl (60 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (9 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.
Soveliss Horineth, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Soveliss hails from a village terrorized by gnolls. Soveliss liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Soveliss and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies, Nature. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90000 cp. Jade (70 gp). Amber (70 gp).
Halimath Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Halimath will drive conversation. He also is a firm believer in the manly ideal.
History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend.
Ideals: Extrovert. Flaws: Impulsive. Bonds: Adventurer, Immigrant, Religious. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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